A downloadable game


A Grid-Based Tactical  RPG with an Interactive Narrative set in the ruins of a formally colonized planet ravaged by solar radiation from a dying sun.  Players must forage their way across the remains of a massive metallic city with the help of scavenged and repurposed drones, while looking to unearth a long-lost device that could afford them the chance at a better life.

Travel through the ruins of a massive metallic city, the bone-like trees of the world’s last forest, and the depths of the Great Foundry in hopes of unlocking the gates of the city’s strange glass palace and discovering the secrets held inside.

Designed to use Billboarded 2D sprites on a traversable 3D map.



Utilizes a custom Grid-Based, Weighted A* Pathfinding algorithm with maps that allow characters to go over and under terrain.


Contains a Speed-Based Predictive Turn System  that allows faster characters to act more times in a round.


Programmed with a Stack-Based Turn Controller which allows for attacks, reactions, and counters.



Designed to easily add different abilities allowing for variability of gameplay. Contains logic for dozens of different ability and attack types that allow any ability to be melee or ranged, apply a buff or debuff, heal or deal damage, and even take on an array of different shapes and sizes.


Utilizes map verticality that encourages players to use their environment to their advantage.

Designed with an Energy-Based Ability System that allows players to either use multiple abilities per turn or delay turns to build up energy so they can use more powerful attacks.


Developed as a technical demo for a Grid-Based Tactical RPG engine over the course of 2 weeks.




Download

Download
Fading Suns - Technical Demo.zip 27 MB

Install instructions

Download and use "Extract All" on the Fading Suns - Technical Demo folder. Once unzipped, launch the Fading Suns - Technical Demo application file located inside.

!!Do not move the Fading Suns - Technical Demo file once unzipped!! The file must remain inside the Fading Suns - Technical Demo folder in order to run.

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